Moon Rider
Agility heroAbilities

Lunar Blessing
4 levelsauraAn aura that gives friendly nearby heroes +14 damage bonus to their attacks and provides full night vision.","An aura that gives friendly nearby heroes +22 damage bonus to their attacks and provides full night vision.","An aura that gives friendly nearby heroes +30 damage bonus to their attacks and provides full night vision.","An aura that gives friendly nearby heroes +38 damage bonus to their attacks and provides full night vision.
- Area:
- 900 / 900 / 900 / 900
- A:
- 14 / 22 / 30 / 38
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Lucent Beam
4 levelschannelnukeLuna channels the moon's energy in the form of a Lucent Beam, dealing 75 magical damage to an enemy. 0.8 Ministun. Cooldown: 6 ","Luna channels the moon's energy in the form of a Lucent Beam, dealing 150 magical damage to an enemy. 0.8 Ministun. Cooldown: 6 ","Luna channels the moon's energy in the form of a Lucent Beam, dealing 225 magical damage to an enemy. 0.8 Ministun. Cooldown: 6 ","Luna channels the moon's energy in the form of a Lucent Beam, dealing 300 magical damage to an enemy. 0.8 Ministun. Cooldown: 6
- Cooldown:
- 6 / 6 / 6 / 6
- Mana:
- 90 / 100 / 110 / 120
- Range:
- 800 / 800 / 800 / 800
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Eclipse
3 levelsmagicsummonThe moon's magic is summoned, casting 5 Lucent Beams around Luna. Damage is equal to Lucent Beam level. No unit may be hit more than 5 times by this Eclipse. If Luna dies, spell stops. Cooldown: 140 Scepter Upgradeable: Increases beam count, removes limit and improves beam interval. Allows to cast spell on the ground or allied unit to transfer Eclipse onto him.","The moon's magic is summoned, casting 8 Lucent Beams around Luna. Damage is equal to Lucent Beam level. No unit may be hit more than 5 times by this Eclipse. If Luna dies, spell stops. Cooldown: 140 Scepter Upgradeable: Increases beam count, removes limit and improves beam interval. Allows to cast spell on the ground or allied unit to transfer Eclipse onto him.","The moon's magic is summoned, casting 11 Lucent Beams around Luna. Damage is equal to Lucent Beam level. No unit may be hit more than 5 times by this Eclipse. If Luna dies, spell stops. Cooldown: 140 Scepter Upgradeable: Increases beam count, removes limit and improves beam interval. Allows to cast spell on the ground or allied unit to transfer Eclipse onto him.
- Cooldown:
- 140 / 140 / 140
- Mana:
- 150 / 200 / 250
- Range:
- 500 / 500 / 500
- A:
- 1 / 1 / 1
- C:
- 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12

Moon Glaive
4 levelsGives Luna the ability to strike 2 units with each attack. Each enemy beyond the first incurs a 35% damage loss, per unit.","Gives Luna the ability to strike 3 units with each attack. Each enemy beyond the first incurs a 35% damage loss, per unit.","Gives Luna the ability to strike 4 units with each attack. Each enemy beyond the first incurs a 35% damage loss, per unit.","Gives Luna the ability to strike 6 units with each attack. Each enemy beyond the first incurs a 35% damage loss, per unit.
Builds
+ Create a buildNo builds for Moon Rider yet. Be the first to add one →