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Witch Doctor

Witch Doctor

Intelligence hero

Abilities

  • Maledict

    Maledict

    4 levelshexnuke

    Enemy heroes lose 5 hp/sec and get dealt 16 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 10 hp/sec and get dealt 24 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 15 hp/sec and get dealt 32 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 20 hp/sec and get dealt 40 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20

    Cooldown:
    20 / 20 / 20 / 20
    Mana:
    120 / 120 / 120 / 120
    Area:
    180 / 180 / 180 / 180
    Range:
    525 / 525 / 525 / 525
    A:
    1
    C:
    1
  • Paralyzing Cask

    Paralyzing Cask

    4 levelsnuke

    Paralyzing cask bounces 2 times between enemy units (1 sec on Hero, 5 on creeps). Deals 75 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 20","Paralyzing cask bounces 4 times between enemy units (1 sec on Hero, 5 on creeps). Deals 100 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 18","Paralyzing cask bounces 6 times between enemy units (1 sec on Hero, 5 on creeps). Deals 125 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 16","Paralyzing cask bounces 8 times between enemy units (1 sec on Hero, 5 on creeps). Deals 150 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 14

    Cooldown:
    20 / 18 / 16 / 14
    Mana:
    110 / 120 / 130 / 140
    Area:
    500 / 500 / 500 / 500
    Range:
    700 / 700 / 700 / 700
    B:
    1 / 1 / 1 / 1
    C:
    0.15 / 0.15 / 0.15 / 0.15
  • Death Ward

    3 levelschannelsummon

    Summons a deadly ward to kill enemy heroes. Deals 60 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.","Summons a deadly ward to kill enemy heroes. Deals 105 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.","Summons a deadly ward to kill enemy heroes. Deals 150 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.

    Cooldown:
    80 / 80 / 80
    Mana:
    200 / 200 / 200
    Duration:
    8 / 8 / 8
    Range:
    600 / 600 / 600
  • Voodoo Restoration

    Voodoo Restoration

    4 levelsheal

    Activate Voodoo Restoration to heal allied units around you for 16 hp/sec. Drains 8 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 24 hp/sec. Drains 12 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 32 hp/sec. Drains 16 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 40 hp/sec. Drains 20 mana/sec until deactivated.

    Mana:
    10 / 20 / 30 / 40
    Duration:
    1 / 1 / 1 / 1
    Area:
    500 / 500 / 500 / 500
    C:
    10 / 10 / 10 / 10
  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12

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