Witch Doctor
Intelligence heroAbilities

Maledict
4 levelshexnukeEnemy heroes lose 5 hp/sec and get dealt 16 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 10 hp/sec and get dealt 24 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 15 hp/sec and get dealt 32 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20","Enemy heroes lose 20 hp/sec and get dealt 40 bonus magical damage for every 100 hp lost during curse every 4 seconds. Lasts 12 seconds. Cooldown: 20
- Cooldown:
- 20 / 20 / 20 / 20
- Mana:
- 120 / 120 / 120 / 120
- Area:
- 180 / 180 / 180 / 180
- Range:
- 525 / 525 / 525 / 525
- A:
- 1
- C:
- 1

Paralyzing Cask
4 levelsnukeParalyzing cask bounces 2 times between enemy units (1 sec on Hero, 5 on creeps). Deals 75 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 20","Paralyzing cask bounces 4 times between enemy units (1 sec on Hero, 5 on creeps). Deals 100 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 18","Paralyzing cask bounces 6 times between enemy units (1 sec on Hero, 5 on creeps). Deals 125 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 16","Paralyzing cask bounces 8 times between enemy units (1 sec on Hero, 5 on creeps). Deals 150 magical damage to non-hero units per bounce. 50 magical damage to heroes. Cooldown: 14
- Cooldown:
- 20 / 18 / 16 / 14
- Mana:
- 110 / 120 / 130 / 140
- Area:
- 500 / 500 / 500 / 500
- Range:
- 700 / 700 / 700 / 700
- B:
- 1 / 1 / 1 / 1
- C:
- 0.15 / 0.15 / 0.15 / 0.15
Death Ward
3 levelschannelsummonSummons a deadly ward to kill enemy heroes. Deals 60 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.","Summons a deadly ward to kill enemy heroes. Deals 105 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.","Summons a deadly ward to kill enemy heroes. Deals 150 Chaos Damage. Channeling Cooldown: 80 Scepter Upgradeable: Extra bounces.
- Cooldown:
- 80 / 80 / 80
- Mana:
- 200 / 200 / 200
- Duration:
- 8 / 8 / 8
- Range:
- 600 / 600 / 600

Voodoo Restoration
4 levelshealActivate Voodoo Restoration to heal allied units around you for 16 hp/sec. Drains 8 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 24 hp/sec. Drains 12 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 32 hp/sec. Drains 16 mana/sec until deactivated.","Activate Voodoo Restoration to heal allied units around you for 40 hp/sec. Drains 20 mana/sec until deactivated.
- Mana:
- 10 / 20 / 30 / 40
- Duration:
- 1 / 1 / 1 / 1
- Area:
- 500 / 500 / 500 / 500
- C:
- 10 / 10 / 10 / 10
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Builds
+ Create a buildNo builds for Witch Doctor yet. Be the first to add one →