Warlock
Intelligence heroAbilities
Fatal Bonds
4 levelspureBonds up to 3 enemy units together, causing 25% damage dealt to any of them to be dealt to the others as pure damage as well. Lasts 20 seconds. Cooldown: 25","Bonds up to 4 enemy units together, causing 25% damage dealt to any of them to be dealt to the others as pure damage as well. Lasts 20 seconds. Cooldown: 25","Bonds up to 5 enemy units together, causing 25% damage dealt to any of them to be dealt to the others as pure damage as well. Lasts 20 seconds. Cooldown: 25","Bonds up to 6 enemy units together, causing 25% damage dealt to any of them to be dealt to the others as pure damage as well. Lasts 20 seconds. Cooldown: 25
- Cooldown:
- 25 / 25 / 25 / 25
- Mana:
- 120 / 120 / 120 / 120
- Range:
- 1000 / 1000 / 1000 / 1000
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1
Shadow Word
4 levelsnukemagichealCasts a basic life-force magic on a unit. Shadow Word heals or damages for 15 hit points per second. Deals magical damage. Lasts 11 seconds. Cooldown: 16","Casts a basic life-force magic on a unit. Shadow Word heals or damages for 25 hit points per second. Deals magical damage. Lasts 11 seconds. Cooldown: 16","Casts a basic life-force magic on a unit. Shadow Word heals or damages for 35 hit points per second. Deals magical damage. Lasts 11 seconds. Cooldown: 16","Casts a basic life-force magic on a unit. Shadow Word heals or damages for 45 hit points per second. Deals magical damage. Lasts 11 seconds. Cooldown: 16
- Cooldown:
- 16 / 16 / 16 / 16
- Mana:
- 90 / 110 / 130 / 150
- Range:
- 500 / 500 / 500 / 500
- B:
- 1 / 1 / 1 / 1
- C:
- 9 / 9 / 9 / 9

Upheaval
4 levelsslowchannelmagicChannels dark magic into a powerful current that envelops a target area, slowing enemies who get caught in it by 7% per second. Can channel up to 16 seconds and 84% slow. Channeling Cooldown: 50","Channels dark magic into a powerful current that envelops a target area, slowing enemies who get caught in it by 14% per second. Can channel up to 16 seconds and 84% slow. Channeling Cooldown: 46","Channels dark magic into a powerful current that envelops a target area, slowing enemies who get caught in it by 21% per second. Can channel up to 16 seconds and 84% slow. Channeling Cooldown: 42","Channels dark magic into a powerful current that envelops a target area, slowing enemies who get caught in it by 28% per second. Can channel up to 16 seconds and 84% slow. Channeling Cooldown: 38
- Cooldown:
- 50 / 46 / 42 / 38
- Mana:
- 100 / 110 / 120 / 130
- Area:
- 650 / 650 / 650 / 650
- Range:
- 1200 / 1200 / 1200 / 1200
- A:
- 16 / 16 / 16 / 16
- C:
- 1

Rain of Chaos
3 levelsstunCalls an Infernal down from the sky, stunning nearby enemies for 1 second. The infernal lasts 60 seconds, deals moderate damage, takes reduced damage from spells, has Permanent Immolation and has a chance to use his Flaming Fists to pulverize an area. Cooldown: 165 Scepter Upgradeable: Calls down an extra Infernal.","Calls an Infernal down from the sky, stunning nearby enemies for 1 second. The infernal lasts 60 seconds, deals heavy damage, takes reduced damage from spells, has Permanent Immolation and has a chance to use his Flaming Fists to pulverize an area. Cooldown: 165 Scepter Upgradeable: Calls down an extra Infernal.","Calls an Infernal down from the sky, stunning nearby enemies for 1 second. The infernal lasts 60 seconds, deals deadly damage, takes reduced damage from spells, has Permanent Immolation and has a chance to use his Flaming Fists to pulverize an area. Cooldown: 165 Scepter Upgradeable: Calls down an extra Infernal.
- Cooldown:
- 165 / 165 / 165
- Mana:
- 200 / 300 / 400
- Duration:
- 1 / 1 / 1
- Area:
- 600 / 600 / 600
- Range:
- 1200 / 1200 / 1200
- B:
- 60 / 60 / 60
- C:
- 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Builds
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