Shadow Demon
Intelligence heroAbilities
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Shadow Poison
4 levelsnukeEredar casts forth a shadowy poison which afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. 38 base damage. Stacking damage (20) doubles for the first 5 casts and then increases by only 50 per cast after that. Deals magical damage. Cooldown: 2.5","Eredar casts forth a shadowy poison which afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. 42 base damage. Stacking damage (35) doubles for the first 5 casts and then increases by only 50 per cast after that. Deals magical damage. Cooldown: 2.5","Eredar casts forth a shadowy poison which afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. 46 base damage. Stacking damage (50) doubles for the first 5 casts and then increases by only 50 per cast after that. Deals magical damage. Cooldown: 2.5","Eredar casts forth a shadowy poison which afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. 50 base damage. Stacking damage (65) doubles for the first 5 casts and then increases by only 50 per cast after that. Deals magical damage. Cooldown: 2.5
- Cooldown:
- 2.5 / 2.5 / 2.5 / 2.5
- Mana:
- 40 / 40 / 40 / 40
- Range:
- 1500 / 1500 / 1500 / 1500
- B:
- 2 / 2 / 2 / 2
- C:
- 1 / 1 / 1 / 1
Disruption
4 levelsillusionEredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds. Illusions deal 30% damage. Cooldown: 25","Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 7 seconds. Illusions deal 40% damage. Cooldown: 22","Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 8 seconds. Illusions deal 50% damage. Cooldown: 19","Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 9 seconds. Illusions deal 60% damage. Cooldown: 16
- Cooldown:
- 25 / 22 / 19 / 16
- Mana:
- 120 / 120 / 120 / 120
- Area:
- 500 / 500 / 500 / 500
- Range:
- 600 / 600 / 600 / 600
- B:
- 1 / 1 / 1 / 1
Demonic Purge
3 levelsslowpassivedispelEredar casts a powerful demonic purge on a target enemy, removing all buffs. The purge stops the target for 2 seconds, follows by another 2 seconds of slow. At the end of the purge the target takes 200 magical damage. Cooldown: 50 Scepter Upgradeable: Provides 3 charges and break some target's passive abilities.","Eredar casts a powerful demonic purge on a target enemy, removing all buffs. The purge stops the target for 2 seconds, follows by another 2 seconds of slow. At the end of the purge the target takes 300 magical damage. Cooldown: 50 Scepter Upgradeable: Provides 3 charges and break some target's passive abilities.","Eredar casts a powerful demonic purge on a target enemy, removing all buffs. The purge stops the target for 2 seconds, follows by another 2 seconds of slow. At the end of the purge the target takes 400 magical damage. Cooldown: 50 Scepter Upgradeable: Provides 3 charges and break some target's passive abilities.
- Cooldown:
- 50 / 50 / 50
- Mana:
- 200 / 200 / 200
- Range:
- 800 / 800 / 800
- B:
- 1 / 1 / 1
- C:
- 1 / 1 / 1
Soul Catcher
4 levelspureEredar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take 20% increased damage for 12 seconds. Increased damage dealt as pure damage. Cooldown: 13","Eredar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take 30% increased damage for 12 seconds. Increased damage dealt as pure damage. Cooldown: 13","Eredar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take 40% increased damage for 12 seconds. Increased damage dealt as pure damage. Cooldown: 13","Eredar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take 50% increased damage for 12 seconds. Increased damage dealt as pure damage. Cooldown: 13
- Cooldown:
- 13 / 13 / 13 / 13
- Mana:
- 50 / 60 / 70 / 80
- Area:
- 450 / 450 / 450 / 450
- Range:
- 600 / 600 / 600 / 600
- A:
- 1
- C:
- 1
Builds
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