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Gyrocopter

Gyrocopter

Agility hero

Abilities

  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Rocket Barrage

    Rocket Barrage

    4 levelsroot

    Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds. Each rocket does 7 magical damage. Cooldown: 7","Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds. Each rocket does 12 magical damage. Cooldown: 6.5","Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds. Each rocket does 17 magical damage. Cooldown: 6","Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds. Each rocket does 22 magical damage. Cooldown: 5.5

    Cooldown:
    7 / 6.5 / 6 / 5.5
    Mana:
    90 / 90 / 90 / 90
  • Homing Missile

    Homing Missile

    4 levelsstunslownuke

    The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target up to 2.2 seconds and deals up to 125 magical damage based on how much it traveled. The missile can be destroyed by 3 attacks from a hero or 6 from a tower. Cooldown: 20 ","The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target up to 2.4 seconds and deals up to 250 magical damage based on how much it traveled. The missile can be destroyed by 3 attacks from a hero or 6 from a tower. Cooldown: 17","The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target up to 2.6 seconds and deals up to 375 magical damage based on how much it traveled. The missile can be destroyed by 4 attacks from a hero or 8 from a tower. Cooldown: 14","The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target up to 2.8 seconds and deals up to 500 magical damage based on how much it traveled. The missile can be destroyed by 5 attacks from a hero or 10 from a tower. Cooldown: 11

    Cooldown:
    20 / 17 / 14 / 11
    Mana:
    120 / 130 / 140 / 150
    Area:
    500 / 500 / 500 / 500
    Range:
    1050 / 1050 / 1050 / 1050
    B:
    1 / 1 / 1 / 1
    C:
    0.15 / 0.15 / 0.15 / 0.15
  • Flak Cannon

    Flak Cannon

    4 levelsillusion

    The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 1000 aoe. Lasts 15 seconds or 3 attacks. Does not work with illusions. Cooldown: 30 Orb effects do not stack","The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 1000 aoe. Lasts 15 seconds or 4 attacks. Does not work with illusions. Cooldown: 30 Orb effects do not stack","The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 1000 aoe. Lasts 15 seconds or 5 attacks. Does not work with illusions. Cooldown: 30 Orb effects do not stack","The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 1000 aoe. Lasts 15 seconds or 6 attacks. Does not work with illusions. Cooldown: 30 Orb effects do not stack

    Cooldown:
    30 / 30 / 30 / 30
    Mana:
    50 / 50 / 50 / 50
    B:
    9999 / 9999 / 9999 / 9999
    C:
    1 / 1 / 1 / 1
  • Call Down

    3 levelsslownukemagic

    The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds dealing 220 magical damage and 30% slow, followed by the second missile at 4 seconds dealing 100 magical damage and 50% slow. Has no effect on magic immune enemies. Cooldown: 55 Scepter Upgradeable: Global cast range and increased damage.","The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds dealing 285 magical damage and 30% slow, followed by the second missile at 4 seconds dealing 150 magical damage and 50% slow. Has no effect on magic immune enemies. Cooldown: 50 Scepter Upgradeable: Global cast range and increased damage.","The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds dealing 350 magical damage and 30% slow, followed by the second missile at 4 seconds dealing 200 magical damage and 50% slow. Has no effect on magic immune enemies. Cooldown: 45 Scepter Upgradeable: Global cast range and increased damage.

    Cooldown:
    55 / 50 / 45
    Mana:
    125 / 125 / 125
    Area:
    600 / 600 / 600
    Range:
    1000 / 1000 / 1000
    A:
    1 / 1 / 1
    C:
    1 / 1 / 1

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