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Holy Knight

Holy Knight

Intelligence hero

Abilities

  • Test of Faith

    Test of Faith

    4 levelspure

    Deals 50-100 pure damage to the enemy. Cooldown: 24","Deals 100-200 pure damage to the enemy. Cooldown: 24","Deals 150-300 pure damage to the enemy. Cooldown: 24","Deals 200-400 pure damage to the enemy. Cooldown: 24

    Cooldown:
    16 / 16 / 16 / 16
    Mana:
    90 / 100 / 110 / 120
    Range:
    600 / 600 / 600 / 600
    B:
    1 / 1 / 1 / 1
    C:
    1 / 1 / 1 / 1
  • Holy Persuasion

    Holy Persuasion

    4 levelsheal

    Takes control of a target enemy unit. Cap of 1 unit. If the persuaded creep's base health is naturally below 700, its base health will be raised to 700. Cooldown: 30 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 2 units. If the persuaded creep's base health is naturally below 800, its base health will be raised to 800. Cooldown: 26 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 3 units. If the persuaded creep's base health is naturally below 900, its base health will be raised to 900. Cooldown: 22 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 4 units. If the persuaded creep's base health is naturally below 1000, its base health will be raised to 1000. Cooldown: 18 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.

    Cooldown:
    30 / 26 / 22 / 18
    Mana:
    100 / 100 / 100 / 100
    Range:
    900 / 900 / 900 / 900
    B:
    1 / 1 / 1 / 1
    C:
    9 / 9 / 9 / 9
  • Hand of God

    Hand of God

    3 levelsheal

    Heals all allied Heroes for 200 HP. Fully Regenerates converted creeps. Cooldown: 160 Scepter Upgradeable: Dramatically reduces cooldown.","Heals all allied Heroes for 300 HP. Fully Regenerates converted creeps. Cooldown: 140 Scepter Upgradeable: Dramatically reduces cooldown.","Heals all allied Heroes for 400 HP. Fully Regenerates converted creeps. Cooldown: 120 Scepter Upgradeable: Dramatically reduces cooldown.

    Cooldown:
    160 / 140 / 120
    Mana:
    200 / 300 / 400
    Range:
    500 / 500 / 500
    C:
    1 / 1 / 1
  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Penitence

    Penitence

    4 levelsslow

    Forces a unit to accept punishment for its sins, increasing the damage it takes by 15% and reducing their movement speed by 15%. Lasts 5 seconds. Bonus damage type is pure. Cooldown: 14","Forces a unit to accept punishment for its sins, increasing the damage it takes by 20% and reducing their movement speed by 20%. Lasts 6 seconds. Bonus damage type is pure. Cooldown: 13","Forces a unit to accept punishment for its sins, increasing the damage it takes by 25% and reducing their movement speed by 25%. Lasts 7 seconds. Bonus damage type is pure. Cooldown: 12","Forces a unit to accept punishment for its sins, increasing the damage it takes by 30% and reducing their movement speed by 30%. Lasts 8 seconds. Bonus damage type is pure. Cooldown: 11

    Cooldown:
    14 / 13 / 12 / 11
    Mana:
    100 / 100 / 100 / 100
    Duration:
    5 / 6 / 7 / 8
    Range:
    800 / 800 / 800 / 800
    C:
    0.15 / 0.2 / 0.25 / 0.3

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