Holy Knight
Intelligence heroAbilities

Test of Faith
4 levelspureDeals 50-100 pure damage to the enemy. Cooldown: 24","Deals 100-200 pure damage to the enemy. Cooldown: 24","Deals 150-300 pure damage to the enemy. Cooldown: 24","Deals 200-400 pure damage to the enemy. Cooldown: 24
- Cooldown:
- 16 / 16 / 16 / 16
- Mana:
- 90 / 100 / 110 / 120
- Range:
- 600 / 600 / 600 / 600
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Holy Persuasion
4 levelshealTakes control of a target enemy unit. Cap of 1 unit. If the persuaded creep's base health is naturally below 700, its base health will be raised to 700. Cooldown: 30 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 2 units. If the persuaded creep's base health is naturally below 800, its base health will be raised to 800. Cooldown: 26 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 3 units. If the persuaded creep's base health is naturally below 900, its base health will be raised to 900. Cooldown: 22 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.","Takes control of a target enemy unit. Cap of 4 units. If the persuaded creep's base health is naturally below 1000, its base health will be raised to 1000. Cooldown: 18 Scepter Upgradeable: Allows to target Ancient creeps, 1 per every Hand of God level.
- Cooldown:
- 30 / 26 / 22 / 18
- Mana:
- 100 / 100 / 100 / 100
- Range:
- 900 / 900 / 900 / 900
- B:
- 1 / 1 / 1 / 1
- C:
- 9 / 9 / 9 / 9

Hand of God
3 levelshealHeals all allied Heroes for 200 HP. Fully Regenerates converted creeps. Cooldown: 160 Scepter Upgradeable: Dramatically reduces cooldown.","Heals all allied Heroes for 300 HP. Fully Regenerates converted creeps. Cooldown: 140 Scepter Upgradeable: Dramatically reduces cooldown.","Heals all allied Heroes for 400 HP. Fully Regenerates converted creeps. Cooldown: 120 Scepter Upgradeable: Dramatically reduces cooldown.
- Cooldown:
- 160 / 140 / 120
- Mana:
- 200 / 300 / 400
- Range:
- 500 / 500 / 500
- C:
- 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12

Penitence
4 levelsslowForces a unit to accept punishment for its sins, increasing the damage it takes by 15% and reducing their movement speed by 15%. Lasts 5 seconds. Bonus damage type is pure. Cooldown: 14","Forces a unit to accept punishment for its sins, increasing the damage it takes by 20% and reducing their movement speed by 20%. Lasts 6 seconds. Bonus damage type is pure. Cooldown: 13","Forces a unit to accept punishment for its sins, increasing the damage it takes by 25% and reducing their movement speed by 25%. Lasts 7 seconds. Bonus damage type is pure. Cooldown: 12","Forces a unit to accept punishment for its sins, increasing the damage it takes by 30% and reducing their movement speed by 30%. Lasts 8 seconds. Bonus damage type is pure. Cooldown: 11
- Cooldown:
- 14 / 13 / 12 / 11
- Mana:
- 100 / 100 / 100 / 100
- Duration:
- 5 / 6 / 7 / 8
- Range:
- 800 / 800 / 800 / 800
- C:
- 0.15 / 0.2 / 0.25 / 0.3
Builds
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