Beastmaster
Strength heroAbilities

Call of the Wild
4 levelsinvisibilityCalls upon the aid of a Scout Hawk (40 HP, 250 MS, 700/600 vision). 60 second duration. Cooldown: 40","Calls upon the aid of a Hawk (60 HP, 275 MS, 900/700 vision). 60 second duration. Cooldown: 40","Calls upon the aid of a Greater Hawk (80 HP, 300 MS, 1100/800 vision, Invisibility). 60 second duration. Cooldown: 40","Calls upon the aid of a Legendary Hawk (100 HP, 325 MS, 1300/900 vision, Invisibility). 60 second duration. Cooldown: 40
- Cooldown:
- 40 / 40 / 40 / 40
- Mana:
- 15 / 15 / 15 / 15
- Duration:
- 60 / 60 / 60 / 60
- Area:
- 200 / 200 / 200 / 200
- A:
- 1 / 1 / 1 / 1
Wild Axes
4 levelsphysicalHurls two axes that intersect and return to him. Each axe deals 70 physical damage to units that it collides with, and can only damage each unit once. Cooldown: 13","Hurls two axes that intersect and return to him. Each axe deals 100 physical damage to units that it collides with, and can only damage each unit once. Cooldown: 13","Hurls two axes that intersect and return to him. Each axe deals 130 physical damage to units that it collides with, and can only damage each unit once. Cooldown: 13","Hurls two axes that intersect and return to him. Each axe deals 160 physical damage to units that it collides with, and can only damage each unit once. Cooldown: 13
- Cooldown:
- 13 / 13 / 13 / 13
- Mana:
- 120 / 120 / 120 / 120
- Area:
- 100 / 100 / 100 / 100
- Range:
- 1300 / 1300 / 1300 / 1300
- B:
- 3 / 3 / 3 / 3
- C:
- 9 / 9 / 9 / 9
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12

Inner Beast
4 levelspassivePassively increases nearby friendly units' attack speed by 15%.","Passively increases nearby friendly units' attack speed by 25%.","Passively increases nearby friendly units' attack speed by 35%.","Passively increases nearby friendly units' attack speed by 45%.
- Area:
- 900 / 900 / 900 / 900
- B:
- 0.15 / 0.25 / 0.35 / 0.45

Primal Roar
3 levelsstunnukeThe Beastmaster looses a deafening roar which deals 200 magical damage and stuns its target for 3 seconds. Enemy units near the roar wave take 200 magical damage and have their movement speed and attack rate reduced for 2 seconds. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path. Cooldown: 80 Scepter Upgradeable: Improves cooldown and cast range. ","The Beastmaster looses a deafening roar which deals 250 magical damage and stuns its target for 3.5 seconds. Enemy units near the roar wave take 250 magical damage and have their movement speed and attack rate reduced for 3 seconds. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path. Cooldown: 75 Scepter Upgradeable: Improves cooldown and cast range. ","The Beastmaster looses a deafening roar which deals 300 magical damage and stuns its target for 4 seconds. Enemy units near the roar wave take 300 magical damage and have their movement speed and attack rate reduced for 4 seconds. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path. Cooldown: 70 Scepter Upgradeable: Improves cooldown and cast range.
- Cooldown:
- 80 / 75 / 70
- Mana:
- 150 / 175 / 200
- Duration:
- 3 / 3.5 / 4
- Range:
- 600 / 600 / 600
- A:
- 200 / 250 / 300
Builds
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