Admiral
Strength heroAbilities
Torrent
4 levelsslownukesummonUsing his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water errupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing 120 magical damage and slowing movement speed by 35% for 1 seconds. Cooldown: 12","Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water errupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing 180 magical damage and slowing movement speed by 35% for 2 seconds. Cooldown: 12","Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water errupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing 240 magical damage and slowing movement speed by 35% for 3 seconds. Cooldown: 12","Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water errupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing 300 magical damage and slowing movement speed by 35% for 4 seconds. Cooldown: 12
- Cooldown:
- 12 / 12 / 12 / 12
- Mana:
- 90 / 100 / 110 / 120
- Area:
- 225 / 225 / 225 / 225
- Range:
- 1500 / 1500 / 1500 / 1500
- A:
- 1
- C:
- 1
Tidebringer
4 levelspassiveKunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero +20 damage and 500 AoE cleave for a single strike every 13 seconds.","Kunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero +35 damage and 500 AoE cleave for a single strike every 10 seconds.","Kunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero +50 damage and 500 AoE cleave for a single strike every 7 seconds.","Kunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero +65 damage and 600 AoE cleave for a single strike every 4 seconds.

Z009
4 levelsIn order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After 4 second, the hero will instantly return to the mark. Delay doubled if target is ally unit. 400 cast range. Cooldown: 26","In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After 4 seconds, the hero will instantly return to the mark. Delay doubled if target is ally unit. 600 cast range. Cooldown: 20","In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After 4 seconds, the hero will instantly return to the mark. Delay doubled if target is ally unit. 800 cast range. Cooldown: 14","In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After 4 seconds, the hero will instantly return to the mark. Delay doubled if target is ally unit. 1000 cast range. Cooldown: 8
- Cooldown:
- 0.5

Ghost Ship
3 levelsstunsummonThe admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage for 10 seconds, causing them to feel 70% of the pain now and 30% after the Rum wears off. Enemies, pirates and scurvy knaves are dashed on the rocks for 400 magical damage and 1.4 seconds stun when the ship crashes. Cooldown: 60 Scepter Upgradeable: Drags enemies along with Ghost Ship and makes it start from your position, not from behind.","The admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage for 10 seconds, causing them to feel 60% of the pain now and 40% after the Rum wears off. Enemies, pirates and scurvy knaves are dashed on the rocks for 500 magical damage and 1.4 seconds stun when the ship crashes. Cooldown: 50 Scepter Upgradeable: Drags enemies along with Ghost Ship and makes it start from your position, not from behind.","The admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage for 10 seconds, causing them to feel only half of the pain now and half after the Rum wears off. Enemies, pirates and scurvy knaves are dashed on the rocks for 600 magical damage and 1.4 seconds stun when the ship crashes. Scepter Upgradeable: Drags enemies along with Ghost Ship and makes it start from your position, not from behind. Cooldown: 40
- Cooldown:
- 60 / 50 / 40
- Mana:
- 150 / 200 / 250
- Range:
- 1000 / 1000 / 1000
- B:
- 2 / 2 / 2
- C:
- 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Builds
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