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Skywrath Mage

Skywrath Mage

Intelligence hero

Abilities

  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Arcane Bolt

    4 levelsnuke

    The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals 60 magical damage plus an additional 1.6x the Sky Mage's intelligence and grants 325 vision around the projectile. Cooldown: 5","The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals 80 magical damage plus an additional 1.6x the Sky Mage's intelligence and grants 325 vision around the projectile. Cooldown: 4","The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals 100 magical damage plus an additional 1.6x the Sky Mage's intelligence and grants 325 vision around the projectile. Cooldown: 3","The Sky Mage fires off a bolt of Arcane energy to harm his adversaries. Deals 120 magical damage plus an additional 1.6x the Sky Mage's intelligence and grants 325 vision around the projectile. Cooldown: 2

    Cooldown:
    5 / 4 / 3 / 2
    Mana:
    70 / 70 / 70 / 70
    Area:
    500 / 500 / 500 / 500
    Range:
    800 / 800 / 800 / 800
    B:
    1 / 1 / 1 / 1
  • Ancient Seal

    4 levelsmagic

    Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them by 30% and snuffs out their ability to cast spells for 3 seconds. Cooldown: 14","Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them by 35% and snuffs out their ability to cast spells for 4 seconds. Cooldown: 14","Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them by 40% and snuffs out their ability to cast spells for 5 seconds. Cooldown: 14","Dragonus draws a mystical rune on the enemy that amplifies all spell damage against them by 45% and snuffs out their ability to cast spells for 6 seconds. Cooldown: 14

    Cooldown:
    14 / 14 / 14 / 14
    Mana:
    80 / 90 / 100 / 110
    Duration:
    3 / 4 / 5 / 6
    Range:
    700 / 700 / 700 / 700
    B:
    1 / 1 / 1 / 1
  • Mystic Flare

    3 levelsnukesummon

    Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals 600 magical damage distributed evenly among any heroes in the AoE over 2.4 seconds. Cooldown: 60 Scepter Upgradeable: Reduces cooldown.","Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals 1000 magical damage distributed evenly among any heroes in the AoE over 2.4 seconds. Cooldown: 40 Scepter Upgradeable: Reduces cooldown.","Dragonus uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals 1400 magical damage distributed evenly among any heroes in the AoE over 2.4 seconds. Cooldown: 20 Scepter Upgradeable: Reduces cooldown.

    Cooldown:
    60 / 40 / 20
    Mana:
    350 / 575 / 800
    Area:
    170 / 170 / 170
    Range:
    1200 / 1200 / 1200
    B:
    2 / 2 / 2
    C:
    3 / 3 / 3
  • Concussive Shot

    4 levelsslownuke

    With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 30% for 4 seconds and dealing 60 magical damage around the target. Cooldown: 18","With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 35% for 4 seconds and dealing 120 magical damage around the target. Cooldown: 16","With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 40% for 4 seconds and dealing 180 magical damage around the target. Cooldown: 14","With Dragon like intuition, the Skywrath Mage releases a compact ball of magical lightning at the closest visible hero within 1600 AoE. Upon impact the ball bursts slowing enemies by 45% for 4 seconds and dealing 240 magical damage around the target. Cooldown: 12

    Cooldown:
    18 / 16 / 14 / 12
    Mana:
    95 / 95 / 95 / 95
    B:
    9999 / 9999 / 9999 / 9999
    C:
    1 / 1 / 1 / 1

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