Pit Lord
Strength heroAbilities
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Pit of Malice
4 levelssummonA deadly pit is conjured at target location. Any unit that enters it becomes corrupted with malicious forces, taking 100 magical damage and is unable to move for 1 second. Creates 5 corpses in the area. Cooldown: 24","A deadly pit is conjured at target location. Any unit that enters it becomes corrupted with malicious forces, taking 100 magical damage and is unable to move for 1.5 seconds. Creates 5 corpses in the area. Cooldown: 21","A deadly pit is conjured at target location. Any unit that enters it becomes corrupted with malicious forces, taking 100 magical damage and is unable to move for 2 seconds. Creates 5 corpses in the area. Cooldown: 18","A deadly pit is conjured at target location. Any unit that enters it becomes corrupted with malicious forces, taking 100 magical damage and is unable to move for 2.5 seconds. Creates 5 corpses in the area. Cooldown: 15
- Cooldown:
- 24 / 21 / 18 / 15
- Mana:
- 100 / 115 / 130 / 145
- Area:
- 325 / 325 / 325 / 325
- Range:
- 750 / 750 / 750 / 750

Firestorm
4 levelsCalls down waves of fire that damage units in an area. Each wave deals 40 damage and 10 dps for 2 seconds. Damage type magical. Lasts for 6 waves. Cooldown: 15","Calls down waves of fire that damage units in an area. Each wave deals 50 damage and 20 dps for 2 seconds. Damage type magical. Lasts for 6 waves. Cooldown: 15","Calls down waves of fire that damage units in an area. Each wave deals 60 damage and 30 dps for 2 seconds. Damage type magical. Lasts for 6 waves. Cooldown: 15","Calls down waves of fire that damage units in an area. Each wave deals 70 damage and 40 dps for 2 seconds. Damage type magical. Lasts for 6 waves. Cooldown: 15
- Cooldown:
- 14 / 14 / 14 / 14
- Mana:
- 80 / 95 / 110 / 125
- Duration:
- 2 / 2 / 2 / 2
- Area:
- 400 / 400 / 400 / 400
- Range:
- 750 / 750 / 750 / 750
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Dark Rift
3 levelsblinkOpens rifts that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift. Can target allied buildings or units. 6 second cast delay. Cooldown: 130","Opens rifts that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift. Can target allied buildings or units. 5 second cast delay. Cooldown: 110","Opens rifts that pass through the netherworld at his present position and a target unit simultaneously. Teleports your hero and nearby allied heroes through the rift. Can target allied buildings or units. 4 second cast delay. Cooldown: 90
- Cooldown:
- 130 / 110 / 90
- Mana:
- 75 / 150 / 225
- Range:
- 99999 / 99999 / 99999
- B:
- 3 / 3 / 3
- C:
- 1 / 1 / 1
Atrophy Aura
4 levelsauraWeakens enemy units' attacks by 10% in a 900 AOE. If an enemy unit dies under this aura, you gain 5 bonus damage for 30 seconds. 30 for heroes.","Weakens enemy units' attacks by 20% in a 900 AOE. If an enemy unit dies under this aura, you gain 5 bonus damage for 35 seconds. 30 for heroes.","Weakens enemy units' attacks by 30% in a 900 AOE. If an enemy unit dies under this aura, you gain 5 bonus damage for 40 seconds. 30 for heroes.","Weakens enemy units' attacks by 40% in a 900 AOE. If an enemy unit dies under this aura, you gain 5 bonus damage for 45 seconds. 30 for heroes.
- Area:
- 900 / 900 / 900 / 900
- A:
- -0.1 / -0.2 / -0.3 / -0.4
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1
Builds
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