Tauren Chieftain
Strength heroAbilities
Natural Order
4 levelsmagicThe Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to it's most basic level. Removes 40% of base Magic and Physical resistance.","The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to it's most basic level. Removes 60% of base Magic and Physical resistance. ","The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to it's most basic level. Removes 80% of base Magic and Physical resistance.","The Tauren Chieftain uses wisdom gathered throughout the ages to reduce everything to it's most basic level. Removes 100% of base Magic and Physical resistance.
Echo Stomp
4 levelschannelnukemagicphysicalCalls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious for 2 seconds. Each echo deals 80 damage. Unconscious enemies will wake if they are dealt damage greater than 50. If the spirit is seperated from you, it will still perform its part of the spell. 1.2 second cast time. Spirit deals magical damage, Chieftain - physical damage. Channeling Cooldown: 15","Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious for 3 seconds. Each echo deals 90 damage. Unconscious enemies will wake if they are dealt damage greater than 80. If the spirit is seperated from you, it will still perform its part of the spell. 1.2 second cast time. Spirit deals magical damage, Chieftain - physical damage Channeling Cooldown: 14","Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious for 4 seconds. Each echo deals 100 damage. Unconscious enemies will wake if they are dealt damage greater than 110. If the spirit is seperated from you, it will still perform its part of the spell. 1.2 second cast time. Spirit deals magical damage, Chieftain - physical damage Channeling Cooldown: 13","Calls upon the spirit of his ancestors to join him in an earth-shattering echo, rendering nearby foes unconcious for 5 seconds. Each echo deals 110 damage. Unconscious enemies will wake if they are dealt damage greater than 140. If the spirit is seperated from you, it will still perform its part of the spell. 1.2 second cast time. Spirit deals magical damage, Chieftain - physical damage Channeling Cooldown: 12
- Cooldown:
- 15 / 14 / 13 / 12
- Mana:
- 120 / 120 / 120 / 120
- Range:
- 500 / 500 / 500 / 500
- A:
- 1.2 / 1.2 / 1.2 / 1.2
- C:
- 1 / 1 / 1 / 1
Ancestral Spirit
4 levelsnukeThe Tauren Chieftan sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftan, the spirit will deal 60 magical damage to any unit it passes through. When it rejoins the Chieftan, it grants him 3 (10 for heroes) bonus attack damage and 1% (5 for heroes) movement speed for each enemy it has struck. Buff lasts 7 seconds. Cooldown: 16","The Tauren Chieftan sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftan, the spirit will deal 90 magical damage to any unit it passes through. When it rejoins the Chieftan, it grants him 7 (20 for heroes) bonus attack damage and 1% (5 for heroes) movement speed for each enemy it has struck. Buff lasts 9 seconds. Cooldown: 16","The Tauren Chieftan sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftan, the spirit will deal 120 magical damage to any unit it passes through. When it rejoins the Chieftan, it grants him 11 (30 for heroes) bonus attack damage and 1% (5 for heroes) movement speed for each enemy it has struck. Buff lasts 11 seconds. Cooldown: 16","The Tauren Chieftan sends forth his guardian ancestor to bring ruin upon his foes. While seperate from the Chieftan, the spirit will deal 150 magical damage to any unit it passes through. When it rejoins the Chieftan, it grants him 15 (40 for heroes) bonus attack damage and 1% (5 for heroes) movement speed for each enemy it has struck. Buff lasts 13 seconds. Cooldown: 16
- Cooldown:
- 16 / 16 / 16 / 16
- Mana:
- 80 / 90 / 100 / 110
- Range:
- 1200 / 1200 / 1200 / 1200
- B:
- 2 / 2 / 2 / 2
- C:
- 1 / 1 / 1 / 1
Earth Splitter
3 levelsdisarmUsing his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take 30% of it's maximum life as damage (15% as magical and 15% as physical) and have their speed reduced by 30% for 3 seconds. Cooldown: 100 Scepter Upgradeable: Increase damage and also disarm catched enemies for the same duration.","Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take 35% of it's maximum life as damage (17.5% as magical and 17.5% as physical) and have their speed reduced by 40% for 4 seconds. Cooldown: 100 Scepter Upgradeable: Increase damage and also disarm catched enemies for the same duration.","Using his mighty axe, the Tauren Chieften rends the very earth itself, sending a jagged crack under the feet of his enemies. After several seconds the earth implodes, sending his foes tumbling inwards. Any unit caught in the implosion will take 40% of it's maximum life as damage (20% as magical and 20% as physical) and have their speed reduced by 50% for 5 seconds. Cooldown: 100 Scepter Upgradeable: Increase damage and also disarm catched enemies for the same duration.
- Cooldown:
- 100 / 100 / 100
- Mana:
- 175 / 175 / 175
- Range:
- 2400 / 2400 / 2400
- A:
- 0.9 / 0.9 / 0.9
- B:
- 2 / 2 / 2
- C:
- 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Builds
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