DotA Codex
← All heroes
Nerubian Assassin

Nerubian Assassin

Agility hero

Abilities

  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Impale Nyx

    4 levelsstunnuke

    Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing 80 magical damage and hurling enemy ground units into the air in their wake, stunning them for .75 seconds. Cooldown: 13","Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing 140 magical damage and hurling enemy ground units into the air in their wake, stunning them for 1.25 second. Cooldown: 13","Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing 200 magical damage and hurling enemy ground units into the air in their wake, stunning them for 1.75 seconds. Cooldown: 13","Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing 260 magical damage and hurling enemy ground units into the air in their wake, stunning them for 2.25 seconds. Cooldown: 13

    Cooldown:
    13 / 13 / 13 / 13
    Mana:
    95 / 115 / 135 / 155
    Range:
    750 / 750 / 750 / 750
    B:
    2 / 2 / 2 / 2
    C:
    1 / 1 / 1 / 1
  • Vendetta

    Vendetta

    3 levelsinvisibility

    The Nerubian Assassin turns invisible for up to 40 seconds with 16% movement speed increase. Any attack made while invisible results in a backstab of 250 damage. Cooldown: 70 Scepter Upgradeable: Adds Burrow subability, which can be used to hide and improves other Nerubian Assassin's abilities while he is hidden.","The Nerubian Assassin turns invisible for up to 50 seconds with 18% movement speed increase. Any attack made while invisible results in a backstab of 400 damage. Cooldown: 60 Scepter Upgradeable: Adds Burrow subability, which can be used to hide and improves other Nerubian Assassin's abilities while he is hidden.","The Nerubian Assassin turns invisible for up to 60 seconds with 20% movement speed increase. Any attack made while invisible results in a backstab of 550 damage. Cooldown: 50 Scepter Upgradeable: Adds Burrow subability, which can be used to hide and improves other Nerubian Assassin's abilities while he is hidden.

    Cooldown:
    70 / 60 / 50
    Mana:
    160 / 210 / 260
    Duration:
    40.01 / 50.01 / 60.01
    B:
    0.16 / 0.18 / 0.2
    C:
    250 / 400 / 550
  • Mana Burn Nyx

    Mana Burn Nyx

    4 levelsnuke

    Sends a bolt of negative energy that burns mana equivalent to 3.5x the target enemy unit's Intelligence. The mana combusts, dealing magical damage equal to the amount of mana burned. Cooldown: 30","Sends a bolt of negative energy that burns mana equivalent to 4x the target enemy unit's Intelligence. The mana combusts, dealing magical damage equal to the amount of mana burned. Cooldown: 22","Sends a bolt of negative energy that burns mana equivalent to 4.5x the target enemy unit's Intelligence. The mana combusts, dealing magical damage equal to the amount of mana burned. Cooldown: 14","Sends a bolt of negative energy that burns mana equivalent to 5x the target enemy unit's Intelligence. The mana combusts, dealing magical damage equal to the amount of mana burned. Cooldown: 6

    Cooldown:
    30 / 22 / 14 / 6
    Mana:
    100 / 100 / 100 / 100
    Range:
    600 / 600 / 600 / 600
    B:
    1 / 1 / 1 / 1
    C:
    1 / 1 / 1 / 1
  • Spiked Carapace

    Spiked Carapace

    4 levelsstunpure

    Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect one damage instance from each unit, reflecting that damage as pure damage and stunning the target for 0.6 seconds. Lasts 2.25 seconds. Cooldown: 23","Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect one damage instance from each unit, reflecting that damage as pure damage and stunning the target for 1.2 seconds. Lasts 2.25 seconds. Cooldown: 20","Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect one damage instance from each unit, reflecting that damage as pure damage and stunning the target for 1.8 seconds. Lasts 2.25 seconds. Cooldown: 17","Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect one damage instance from each unit, reflecting that damage as pure damage and stunning the target for 2.4 seconds. Lasts 2.25 seconds. Cooldown: 14

    Cooldown:
    23 / 20 / 17 / 14
    Mana:
    40 / 40 / 40 / 40
    B:
    9999 / 9999 / 9999 / 9999
    C:
    1 / 1 / 1 / 1

No builds for Nerubian Assassin yet. Be the first to add one →