Bounty Hunter
Agility heroAbilities
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Jinada
4 levelsslowpassiveMastering the ancient art of Jinada, Gondar hits with precision and maims his targets so they cant run. Next time Gondar hits an enemy he lands an automatic 1.5x critical strike and maims the target for 3 seconds, slowing its movespeed and attackspeed by 25%. This skill is passive. Cooldown: 12","Mastering the ancient art of Jinada, Gondar hits with precision and maims his targets so they cant run. Next time Gondar hits an enemy he lands an automatic 1.75x critical strike and maims the target for 3 seconds, slowing its movespeed and attackspeed by 27%. This skill is passive. Cooldown: 10","Mastering the ancient art of Jinada, Gondar hits with precision and maims his targets so they cant run. Next time Gondar hits an enemy he lands an automatic 2.0x critical strike and maims the target for 3 seconds, slowing its movespeed and attackspeed by 29%. This skill is passive. Cooldown: 8","Mastering the ancient art of Jinada, Gondar hits with precision and maims his targets so they cant run. Next time Gondar hits an enemy he lands an automatic 2.25x critical strike and maims the target for 3 seconds, slowing its movespeed and attackspeed by 31%. This skill is passive. Cooldown: 6

Wind Walk
4 levelsinvisibilityBecomes invisible for 20 seconds. Deals 30 backstab damage. Cooldown: 15 ","Becomes invisible for 25 seconds. Deals 60 backstab damage. Cooldown: 15 ","Becomes invisible for 30 seconds. Deals 90 backstab damage. Cooldown: 15 ","Becomes invisible for 35 seconds. Deals 120 backstab damage. Cooldown: 15
- Cooldown:
- 15 / 15 / 15 / 15
- Mana:
- 50 / 50 / 50 / 50
- Duration:
- 20 / 25 / 30 / 35
- A:
- 1 / 0.75 / 0.5 / 0.25

Shuriken Toss
4 levelsstunnukeTosses a Shuriken at a target enemy, dealing 150 magical damage. The shuriken will bounce between any Tracked units who are within a 900 radius of each other. Cooldown: 10 Scepter Upgradeable: Causes Shuriken Toss to bounce up to twice between each tracked hero and increased stun duration.","Tosses a Shuriken at a target enemy, dealing 225 magical damage. The shuriken will bounce between any Tracked units who are within a 900 radius of each other. Cooldown: 10 Scepter Upgradeable: Causes Shuriken Toss to bounce up to twice between each tracked hero and increased stun duration.","Tosses a Shuriken at a target enemy, dealing 300 magical damage. The shuriken will bounce between any Tracked units who are within a 900 radius of each other. Cooldown: 10 Scepter Upgradeable: Causes Shuriken Toss to bounce up to twice between each tracked hero and increased stun duration.","Tosses a Shuriken at a target enemy, dealing 375 magical damage. The shuriken will bounce between any Tracked units who are within a 900 radius of each other. Cooldown: 10 Scepter Upgradeable: Causes Shuriken Toss to bounce up to twice between each tracked hero and increased stun duration.
- Cooldown:
- 10 / 10 / 10 / 10
- Mana:
- 120 / 130 / 140 / 150
- Range:
- 400 / 400 / 400 / 400
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1
Track
3 levelsTracks an enemy hero for 30 seconds or until it dies and giving vision of it. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets 200 bonus gold. Nearby allies get 40 gold. Cooldown: 4 ","Tracks an enemy hero for 30 seconds or until it dies and giving vision of it. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets 275 bonus gold. Nearby allies get 80 gold. Cooldown: 4 ","Tracks an enemy hero for 30 seconds or until it dies and giving vision of it. Allied units near the tracked target gain 20% movement speed increase. If the target dies, Bounty Hunter gets 350 bonus gold. Nearby allies get 120 gold. Cooldown: 4
- Cooldown:
- 4 / 4 / 4
- Mana:
- 50 / 50 / 50
- Duration:
- 30 / 30 / 30
- Range:
- 1200 / 1200 / 1200
Builds
+ Create a buildNo builds for Bounty Hunter yet. Be the first to add one →