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Demon Witch

Demon Witch

Intelligence hero

Abilities

  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Impale Lion

    Impale Lion

    4 levelsstunnuke

    The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path dealing 80 magical damage and stunning them for 0.5 seconds. Cooldown: 12","The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path dealing 140 magical damage and stunning them for 1 second. Cooldown: 12","The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path dealing 200 magical damage and stunning them for 1.5 seconds. Cooldown: 12","The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path dealing 260 magical damage and stunning them for 2 seconds. Cooldown: 12

    Cooldown:
    12 / 12 / 12 / 12
    Mana:
    100 / 120 / 145 / 170
    Range:
    500 / 500 / 500 / 500
    B:
    3 / 3 / 3 / 3
    C:
    1 / 1 / 1 / 1
  • Voodoo

    Voodoo

    4 levelshex

    Transforms an enemy unit into a random critter for 2.5 seconds. Cooldown: 30","Transforms an enemy unit into a random critter for 3.0 seconds. Cooldown: 24","Transforms an enemy unit into a random critter for 3.5 seconds. Cooldown: 18","Transforms an enemy unit into a random critter for 4 seconds. Cooldown: 12

    Cooldown:
    30 / 24 / 18 / 12
    Mana:
    125 / 150 / 175 / 200
    Duration:
    2.5 / 3 / 3.5 / 4
    Range:
    500 / 500 / 500 / 500
    A:
    99 / 99 / 99 / 99
    B:
    nech / nech / nech / nech
    C:
    nalb,nvul,nsno / nalb,nvul,nsno / nalb,nvul,nsno / nalb,nvul,nsno
  • Mana Drain

    Mana Drain

    4 levels

    Absorbs the magical energies of a target enemy unit by taking 20 mana per second. Lasts 5 seconds. Cooldown: 20","Absorbs the magical energies of a target enemy unit by taking 40 mana per second. Lasts 5 seconds. Cooldown: 15","Absorbs the magical energies of a target enemy unit by taking 60 mana per second. Lasts 5 seconds. Cooldown: 10","Absorbs the magical energies of a target enemy unit by taking 120 mana per second. Lasts 5 seconds. Cooldown: 5

    Cooldown:
    20 / 15 / 10 / 5
    Mana:
    10 / 10 / 10 / 10
    Duration:
    5 / 5 / 5 / 5
    Area:
    1200 / 1200 / 1200 / 1200
    Range:
    850 / 850 / 850 / 850
    B:
    2 / 4 / 6 / 12
    C:
    0.1 / 0.1 / 0.1 / 0.1
  • Finger of Death

    Finger of Death

    3 levelsnuke

    Tears at an enemy, attempting to turn it inside-out. Deals 600 magical damage and grows stronger with each hero it consumes. Use -st command to see bonus damage. Cooldown: 160 Scepter Upgradeable: Increases damage and reduces cooldown. Also provides 300 AoE around the target.","Tears at an enemy, attempting to turn it inside-out. Deals 725 magical damage and grows stronger with each hero it consumes. Use -st command to see bonus damage. Cooldown: 100 Scepter Upgradeable: Increases damage and reduces cooldown. Also provides 300 AoE around the target.","Tears at an enemy, attempting to turn it inside-out. Deals 850 magical damage and grows stronger with each hero it consumes. Use -st command to see bonus damage. Cooldown: 40 Scepter Upgradeable: Increases damage and reduces cooldown. Also provides 300 AoE around the target.

    Cooldown:
    160 / 100 / 40
    Mana:
    200 / 420 / 650
    Area:
    500 / 500 / 500
    Range:
    900 / 900 / 900
    B:
    1 / 1 / 1
    C:
    0.15 / 0.15 / 0.15

Position 4/5 Support

Supportby Codex

Skill build

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Impale Lion
Voodoo
Mana Drain
Finger of Death
Stats

Strongest single-target lockdown in the game: Hex → Impale → Finger. Blink Dagger to initiate, Aghs for the Finger reset. Mana Drain refills you between fights.