Necro'lic
Intelligence heroAbilities
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12

Grave Chill
4 levelslifestealVisage drains the life from a target, causing it to lose 64% of its attack speed and 32% of its move speed. Visage then gains 64% bonus attack speed and 32% bonus movement speed. Lasts 3 seconds. Cooldown: 16","Visage drains the life from a target, causing it to lose 64% of its attack speed and 32% of its move speed. Visage then gains 64% bonus attack speed and 32% bonus movement speed. Lasts 4 seconds. Cooldown: 14","Visage drains the life from a target, causing it to lose 64% of its attack speed and 32% of its move speed. Visage then gains 64% bonus attack speed and 32% bonus movement speed. Lasts 5 seconds. Cooldown: 12","Visage drains the life from a target, causing it to lose 64% of its attack speed and 32% of its move speed. Visage then gains 64% bonus attack speed and 32% bonus movement speed. Lasts 6 seconds. Cooldown: 10
- Cooldown:
- 16 / 14 / 12 / 10
- Mana:
- 100 / 100 / 100 / 100
- Duration:
- 3 / 4 / 5 / 6
- Range:
- 700 / 700 / 700 / 700
- A:
- 0.32 / 0.32 / 0.32 / 0.32
- B:
- 0.64 / 0.64 / 0.64 / 0.64

Summon Familiars
3 levelsstunmagichealsummonVisage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 7, drains their power and temporarily weakens them. Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars are immune to magic but give a large bounty if killed. They have up to 56 attack damage and stun lasts 1 second. Every enemy hero's attack decrease their life by 1/3, tower's attack by 1/6, and creep's attack by 1/12. Cooldown: 180 Scepter Upgradeable: Adds another Familiar.","Visage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 7, drains their power and temporarily weakens them. Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars are immune to magic but give a large bounty if killed. They have up to 98 attack damage and stun lasts 1.25 seconds. Every enemy hero's attack decrease their life by 1/3, tower's attack by 1/6, and creep's attack by 1/12. Cooldown: 160 Scepter Upgradeable: Adds another Familiar.","Visage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 7, drains their power and temporarily weakens them. Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars are immune to magic but give a large bounty if killed. They have up to 154 attack damage and stun lasts 1.5 seconds. Every enemy hero's attack decrease their life by 1/3, tower's attack by 1/6, and creep's attack by 1/12. Cooldown: 140 Scepter Upgradeable: Adds another Familiar.
- Cooldown:
- 180 / 160 / 140
- Mana:
- 150 / 150 / 150
- B:
- 9999 / 9999 / 9999
- C:
- 1 / 1 / 1

Gravekeeper's Cloak
4 levelsnukemagicVisage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers, 1 Armor and 3% Magic Resistance per layer. Recovers in 4 seconds. ","Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers, 2 Armor and 6% Magic Resistance per layer. Recovers in 4 seconds. ","Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers, 4 Armor and 12% Magic Resistance per layer. Recovers in 4 seconds. ","Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers, 5 Armor and 16% Magic Resistance per layer. Recovers in 4 seconds.
Soul Assumption
4 levelsblinknukeWhenever Visage or any nearby hero (foe or ally) takes damage, all of the agony is absorbed and converted into Soul Charges. Visage gains a Soul Charge for every 110 damage suffered for up to 6 seconds. He can then release these charges into a single surge at a target foe, dealing 20+(65*per Soul Charge) magical damage. Maximum of 3 souls charges. Cooldown: 4","Whenever Visage or any nearby hero (foe or ally) takes damage, all of the agony is absorbed and converted into Soul Charges. Visage gains a Soul Charge for every 110 damage suffered for up to 6 seconds. He can then release these charges into a single surge at a target foe, dealing 20+(65*per Soul Charge) magical damage. Maximum of 4 souls charges. Cooldown: 4","Whenever Visage or any nearby hero (foe or ally) takes damage, all of the agony is absorbed and converted into Soul Charges. Visage gains a Soul Charge for every 110 damage suffered for up to 6 seconds. He can then release these charges into a single surge at a target foe, dealing 20+(65*per Soul Charge) magical damage. Maximum of 5 souls charges. Cooldown: 4","Whenever Visage or any nearby hero (foe or ally) takes damage, all of the agony is absorbed and converted into Soul Charges. Visage gains a Soul Charge for every 110 damage suffered for up to 6 seconds. He can then release these charges into a single surge at a target foe, dealing 20+(65*per Soul Charge) magical damage. Maximum of 6 souls charges. Cooldown: 4","text. Cooldown: 8","text. Cooldown: 8","text. Cooldown: 8
- Cooldown:
- 4 / 4 / 4 / 4
- Mana:
- 170 / 160 / 150 / 140
- Range:
- 1000 / 1000 / 1000 / 1000
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1
Builds
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