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Keeper of the Light

Keeper of the Light

Intelligence hero

Abilities

  • Illuminate

    Illuminate

    4 levelschannelnukeheal

    Channel a powerful globe of energy. When released, it deals magical damage to enemies in a line. Channels for 100 damage per second, for up to 2 seconds. Cooldown: 10 Scepter Upgradeable: heals up allied units in a line for the same amount. Works only in day time. Note: This tooltip does not update.","Channel a powerful globe of energy. When released, it deals magical damage to enemies in a line. Channels for 100 damage per second, for up to 3 seconds. Cooldown: 10 Scepter Upgradeable: heals up allied units in a line for the same amount. Works only in day time. Note: This tooltip does not update.","Channel a powerful globe of energy. When released, it deals magical damage to enemies in a line. Channels for 100 damage per second, for up to 4 seconds. Cooldown: 10 Scepter Upgradeable: heals up allied units in a line for the same amount. Works only in day time. Note: This tooltip does not update.","Channel a powerful globe of energy. When released, it deals magical damage to enemies in a line. Channels for 100 damage per second, for up to 5 seconds. Cooldown: 10 Scepter Upgradeable: heals up allied units in a line for the same amount. Works only in day time. Note: This tooltip does not update.

    Cooldown:
    10 / 10 / 10 / 10
    Mana:
    150 / 160 / 170 / 180
    Range:
    2000 / 2000 / 2000 / 2000
    A:
    2 / 3 / 4 / 5
    B:
    3 / 3 / 3 / 3
    C:
    1 / 1 / 1 / 1
  • Mana Leak

    Mana Leak

    4 levelsstun

    Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets stunned for 1.5 seconds while it repairs the bond. Lasts 5 seconds, 5% of their manapool per 100 units. Cooldown: 16","Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets stunned for 2.0 seconds while it repairs the bond. Lasts 6 seconds, 5% of their manapool per 100 units. Cooldown: 15","Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets stunned for 2.5 seconds while it repairs the bond. Lasts 7 seconds, 5% of their manapool per 100 units. Cooldown: 14","Weakens the bond between the physical and magical essences of an enemy. The magical and physical essences will be divided if the target moves, causing the enemy to lose some of their mana. If the enemy loses all its mana, it gets stunned for 3.0 seconds while it repairs the bond. Lasts 8 seconds, 5% of their manapool per 100 units. Cooldown: 13

    Cooldown:
    16 / 15 / 14 / 13
    Mana:
    75 / 75 / 75 / 75
    Range:
    550 / 700 / 850 / 1000
    B:
    1 / 1 / 1 / 1
    C:
    1 / 1 / 1 / 1
  • Spirit Form

    Spirit Form

    3 levels
    Mana:
    200 / 200 / 200
    Range:
    800 / 800 / 800
    B:
    1 / 1 / 1
  • Chakra Magic

    Chakra Magic

    4 levelsmagic

    Creates a surge of chakras in a friendly unit, restoring 75 mana. Places a buff on unit, which will reduce next spell's unit casts cooldown by 2 second. Buff lasts 15 seconds. Cooldown: 19","Creates a surge of chakras in a friendly unit, restoring 150 mana. Places a buff on unit, which will reduce next spell's unit casts cooldown by 3 second. Buff lasts 15 seconds. Cooldown: 18","Creates a surge of chakras in a friendly unit, restoring 225 mana. Places a buff on unit, which will reduce next spell's unit casts cooldown by 4 second. Buff lasts 15 seconds. Cooldown: 17","Creates a surge of chakras in a friendly unit, restoring 300 mana. Places a buff on unit, which will reduce next spell's unit casts cooldown by 5 second. Buff lasts 15 seconds. Cooldown: 16

    Cooldown:
    19 / 18 / 17 / 16
    Mana:
    25 / 35 / 45 / 55
    Range:
    900 / 900 / 900 / 900
    B:
    1 / 1 / 1 / 1
    C:
    9 / 9 / 9 / 9
  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12

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