Enigma
Intelligence heroAbilities
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Malefice
4 levelsstunForces Darchrow's malignant will on a target, causing it to take 30 magical damage and become stunned for 0.25 seconds every 2 seconds. Lasts 6 seconds. Cooldown: 15","Forces Darchrow's malignant will on a target, causing it to take 50 magical damage and become stunned for 0.5 seconds every 2 seconds. Lasts 6 seconds. Cooldown: 15","Forces Darchrow's malignant will on a target, causing it to take 70 magical damage and become stunned for 0.75 seconds every 2 seconds. Lasts 6 seconds. Cooldown: 15","Forces Darchrow's malignant will on a target, causing it to take 90 magical damage and become stunned for 1 second every 2 seconds. Lasts 6 seconds. Cooldown: 15
- Cooldown:
- 15 / 15 / 15 / 15
- Mana:
- 110 / 130 / 150 / 160
- Range:
- 600 / 600 / 600 / 600
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1
Demonic Conversion
4 levelsnukemagicSplits a unit's soul into 3 demonic Lesser Eidolons. Once an Eidolon attacks six times, another one will spawn alongside it. Each Lesser Eidolon deals 19 base damage and has 180 HP with 33% magic reduction. Lasts 35 seconds. Cooldown: 35","Splits a unit's soul into 3 demonic Eidolons. Once an Eidolon attacks six times, another one will spawn alongside it. Each Eidolon deals 29 base damage and has 200 HP with 33% magic reduction. Lasts 35 seconds. Cooldown: 35","Splits a unit's soul into 3 demonic Greater Eidolons. Once an Eidolon attacks six times, another one will spawn alongside it. Each Greater Eidolon deals 39 base damage and has 220 HP with 33% magic reduction. Lasts 35 seconds. Cooldown: 35","Splits a unit's soul into 3 demonic Dire Eidolons. Once an Eidolon attacks six times, another one will spawn alongside it. Each Dire Eidolon deals 49 base damage and has 240 HP with 33% magic reduction. Lasts 35 seconds. Cooldown: 35
- Cooldown:
- 35 / 35 / 35 / 35
- Mana:
- 170 / 170 / 170 / 170
- Range:
- 700 / 700 / 700 / 700
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Midnight Pulse
4 levelsmagichealSteeps an area in dark magic, causing all opponents to enter to lose 4% of their max health per second. Damage type divine. Lasts 11 seconds. Cooldown: 35","Steeps an area in dark magic, causing all opponents to enter to lose 5% of their max health per second. Damage type divine. Lasts 11 seconds. Cooldown: 35","Steeps an area in dark magic, causing all opponents to enter to lose 6% of their max health per second. Damage type divine. Lasts 11 seconds. Cooldown: 35","Steeps an area in dark magic, causing all opponents to enter to lose 7% of their max health per second. Damage type divine. Lasts 11 seconds. Cooldown: 35
- Cooldown:
- 35 / 35 / 35 / 35
- Mana:
- 95 / 110 / 125 / 140
- Area:
- 550 / 550 / 550 / 550
- Range:
- 700 / 700 / 700 / 700
- B:
- 2 / 2 / 2 / 2
- C:
- 3 / 3 / 3 / 3

Black Hole
3 levelschannelnukesummonSummons a powerful black hole that deals 55 magical damage per second. Sucks nearby opponents closer. Lasts 4 seconds. Channeling Cooldown: 200 Scepter Upgradeable: Adds Midnight Pulse damage.","Summons a powerful black hole that deals 110 magical damage per second. Sucks nearby opponents closer. Lasts 4 seconds. Channeling Cooldown: 180 Scepter Upgradeable: Adds Midnight Pulse damage.","Summons a powerful black hole that deals 165 magical damage per second. Sucks nearby opponents closer. Lasts 4 seconds. Channeling Cooldown: 160 Scepter Upgradeable: Adds Midnight Pulse damage.
- Cooldown:
- 200 / 180 / 160
- Mana:
- 275 / 325 / 375
- Area:
- 420 / 420 / 420
- Range:
- 275 / 275 / 275
- A:
- 4 / 4 / 4
- B:
- 2 / 2 / 2
- C:
- 3 / 3 / 3
Builds
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