Bane Elemental
Intelligence heroAbilities

Fiend's Grip
3 levelschannelmagicsummontruesightSummons dark magic to immobilize and damage a target enemy unit for 100 magical damage per second. Transfers 5% of the target's max mana per second. Provides True Sight over targeted unit. Lasts 5 seconds. Channeling Cooldown: 100. Scepter Upgradeable: Increases damage, duration and manasteal. Any unit, attacking Bane while channeling, will fall asleep with current level of Nightmare.","Summons dark magic to immobilize and damage a target enemy unit for 155 magical damage per second. Transfers 5% of the target's max mana per second. Provides True Sight over targeted unit. Lasts 5 seconds. Channeling Cooldown: 100. Scepter Upgradeable: Increases damage, duration and manasteal. Any unit, attacking Bane while channeling, will fall asleep with current level of Nightmare.","Summons dark magic to immobilize and damage a target enemy unit for 215 magical damage per second. Transfers 5% of the target's max mana per second. Provides True Sight over targeted unit. Lasts 5 seconds. Channeling Cooldown: 100. Scepter Upgradeable: Increases damage, duration and manasteal. Any unit, attacking Bane while channeling, will fall asleep with current level of Nightmare.
- Cooldown:
- 100 / 100 / 100
- Mana:
- 200 / 300 / 400
- Duration:
- 5 / 5 / 5
- Range:
- 625 / 625 / 625

Brain Sap
4 levelspureInstantly absorbs 90 hit points from an enemy unit. Deals pure damage. Cooldown: 14","Instantly absorbs 160 hit points from an enemy unit. Deals pure damage. Cooldown: 14","Instantly absorbs 230 hit points from an enemy unit. Deals pure damage. Cooldown: 14","Instantly absorbs 300 hit points from an enemy unit. Deals pure damage. Cooldown: 14
- Cooldown:
- 14 / 14 / 14 / 14
- Mana:
- 70 / 100 / 130 / 160
- Area:
- 500 / 500 / 500 / 500
- Range:
- 600 / 600 / 600 / 600
- B:
- 1 / 1 / 1 / 1
- C:
- 0.15 / 0.15 / 0.15 / 0.15

Enfeeble
4 levelsGreatly decreases an enemy unit's ability to attack by reducing its damage by 30. Lasts 20 seconds. Cooldown: 8","Greatly decreases an enemy unit's ability to attack by reducing its damage by 60. Lasts 20 seconds. Cooldown: 8","Greatly decreases an enemy unit's ability to attack by reducing its damage by 90. Lasts 20 seconds. Cooldown: 8","Greatly decreases an enemy unit's ability to attack by reducing its damage by 120. Lasts 20 seconds. Cooldown: 8
- Cooldown:
- 8 / 8 / 8 / 8
- Mana:
- 95 / 105 / 115 / 125
- Range:
- 1000 / 1000 / 1000 / 1000
- B:
- 1 / 1 / 1 / 1
- C:
- 1 / 1 / 1 / 1

Nightmare
4 levelsPuts another unit into a fitful slumber. It takes 20 damage per second and may be awoken at any time. If it is attacked before Nightmare expires, the attacking unit suffers a Nightmare. Lasts 4 seconds. Cooldown: 16","Puts another unit into a fitful slumber. It takes 20 damage per second and may be awoken at any time. If it is attacked before Nightmare expires, the attacking unit suffers a Nightmare. Lasts 5 seconds. Cooldown: 15","Puts another unit into a fitful slumber. It takes 20 damage per second and may be awoken at any time. If it is attacked before Nightmare expires, the attacking unit suffers a Nightmare. Lasts 6 seconds. Cooldown: 14","Puts another unit into a fitful slumber. It takes 20 damage per second and may be awoken at any time. If it is attacked before Nightmare expires, the attacking unit suffers a Nightmare. Lasts 7 seconds. Cooldown: 13
- Cooldown:
- 16 / 15 / 14 / 13
- Mana:
- 165 / 165 / 165 / 165
- Duration:
- 4 / 5 / 6 / 7
- Range:
- 500 / 550 / 600 / 650
- A:
- 1 / 1 / 1 / 1
Attribute Bonus
10 levels- A:
- 2 / 4 / 6 / 12
- B:
- 2 / 4 / 6 / 12
- C:
- 2 / 4 / 6 / 12
Builds
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