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Treant Protector

Treant Protector

Strength hero

Abilities

  • Overgrowth

    3 levels

    Overruns all nearby enemy units with vines and branches, rendering them helpless for 3.0 seconds while dealing 25 damage per second. Cooldown: 70 Scepter Upgradeable: Adds ability Eye in the Forest, and improves the damage of Overgrowth.","Overruns all nearby enemy units with vines and branches, rendering them helpless for 3.75 seconds while dealing 75 damage per second. Cooldown: 70 Scepter Upgradeable: Adds ability Eye in the Forest, and improves the damage of Overgrowth.","Overruns all nearby enemy units with vines and branches, rendering them helpless for 4.5 seconds while dealing 125 damage per second. Cooldown: 70 Scepter Upgradeable: Adds ability Eye in the Forest, and improves the damage of Overgrowth.

    Cooldown:
    70 / 70 / 70
    Mana:
    150 / 175 / 200
    Range:
    500 / 500 / 500
    C:
    1 / 1 / 1
  • Living Armor

    4 levelshealdispel

    Creates an armor of living vine, causing the target to block 20 damage and increases hit point regeneration by 4 per second. Dispels after taking 4 instances of damage. Lasts 15 seconds. Cooldown: 32","Creates an armor of living vine, causing the target to block 40 damage and increases hit point regeneration by 7 per second. Dispels after taking 5 instances of damage. Lasts 15 seconds. Cooldown: 26","Creates an armor of living vine, causing the target to block 60 damage and increases hit point regeneration by 10 per second. Dispels after taking 6 instances of damage. Lasts 15 seconds. Cooldown: 20","Creates an armor of living vine, causing the target to block 80 damage and increases hit point regeneration by 13 per second. Dispels after taking 7 instances of damage. Lasts 15 seconds. Cooldown: 14

    Cooldown:
    32 / 26 / 20 / 14
    Mana:
    60 / 65 / 70 / 75
    Range:
    99999 / 99999 / 99999 / 99999
    B:
    3 / 3 / 3 / 3
    C:
    9 / 9 / 9 / 9
  • Leech Seed

    4 levelsslowmagicheal

    Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 28% and have its life force drained over the next 4.5 seconds. Nearby allied units are healed by the same amount. Pulses 6 times. 15 HP per pulse. Damage type magic. Cooldown: 16","Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 28% and have its life force drained over the next 4.5 seconds. Nearby allied units are healed by the same amount. Pulses 6 times. 30 HP per pulse. Damage type magic. Cooldown: 14","Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 28% and have its life force drained over the next 4.5 seconds. Nearby allied units are healed by the same amount. Pulses 6 times. 45 HP per pulse. Damage type magic. Cooldown: 12","Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 28% and have its life force drained over the next 4.5 seconds. Nearby allied units are healed by the same amount. Pulses 6 times. 60 HP per pulse. Damage type magic. Cooldown: 10

    Cooldown:
    16 / 14 / 12 / 10
    Mana:
    100 / 110 / 120 / 130
    Range:
    350 / 350 / 350 / 350
    B:
    1 / 1 / 1 / 1
    C:
    1 / 1 / 1 / 1
  • Attribute Bonus

    10 levels
    A:
    2 / 4 / 6 / 12
    B:
    2 / 4 / 6 / 12
    C:
    2 / 4 / 6 / 12
  • Nature's Guise

    4 levelsinvisibilitymagic

    Makes a unit appear as the forest, rendering it invisible and gains a 10% movement speed bonus. If the unit attacks or leaves the shelter of the forest, it will become visible. Rooftrellen will not break his own invisibility while casting spells while under this spell's effect. Lasts 15 seconds. Cooldown: 10","Makes a unit appear as the forest, rendering it invisible and gains a 10% movement speed bonus. If the unit attacks or leaves the shelter of the forest, it will become visible. Rooftrellen will not break his own invisibility while casting spells while under this spell's effect. Lasts 30 seconds. Cooldown: 8","Makes a unit appear as the forest, rendering it invisible and gains a 10% movement speed bonus. If the unit attacks or leaves the shelter of the forest, it will become visible. Rooftrellen will not break his own invisibility while casting spells while under this spell's effect. Lasts 45 seconds. Cooldown: 6","Makes a unit appear as the forest, rendering it invisible and gains a 10% movement speed bonus. If the unit attacks or leaves the shelter of the forest, it will become visible. Rooftrellen will not break his own invisibility while casting spells while under this spell's effect. Lasts 60 seconds. Cooldown: 4

    Cooldown:
    0.5

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